/********************************************************************************
** Form generated from reading UI file 'mainwindow.ui'
**
** Created by: Qt User Interface Compiler version 5.2.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MAINWINDOW_H
#define UI_MAINWINDOW_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QMenu>
#include <QtWidgets/QMenuBar>
#include <QtWidgets/QSlider>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>
#include "sceneview.h"

QT_BEGIN_NAMESPACE

class Ui_MainWindow
{
public:
    QAction *actionLoad;
    QAction *actionExport_To_Blender;
    QAction *actionLoad_Floor_Plan;
    QWidget *centralWidget;
    QGridLayout *gridLayout;
    QHBoxLayout *horizontalLayout;
    QVBoxLayout *verticalLayout;
    SceneView *sceneView;
    QSlider *verticalSlider_2;
    QMenuBar *menuBar;
    QMenu *menuMap;

    void setupUi(QMainWindow *MainWindow)
    {
        if (MainWindow->objectName().isEmpty())
            MainWindow->setObjectName(QStringLiteral("MainWindow"));
        MainWindow->resize(821, 552);
        actionLoad = new QAction(MainWindow);
        actionLoad->setObjectName(QStringLiteral("actionLoad"));
        actionExport_To_Blender = new QAction(MainWindow);
        actionExport_To_Blender->setObjectName(QStringLiteral("actionExport_To_Blender"));
        actionLoad_Floor_Plan = new QAction(MainWindow);
        actionLoad_Floor_Plan->setObjectName(QStringLiteral("actionLoad_Floor_Plan"));
        centralWidget = new QWidget(MainWindow);
        centralWidget->setObjectName(QStringLiteral("centralWidget"));
        gridLayout = new QGridLayout(centralWidget);
        gridLayout->setSpacing(6);
        gridLayout->setContentsMargins(11, 11, 11, 11);
        gridLayout->setObjectName(QStringLiteral("gridLayout"));
        horizontalLayout = new QHBoxLayout();
        horizontalLayout->setSpacing(6);
        horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
        verticalLayout = new QVBoxLayout();
        verticalLayout->setSpacing(6);
        verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
        sceneView = new SceneView(centralWidget);
        sceneView->setObjectName(QStringLiteral("sceneView"));

        verticalLayout->addWidget(sceneView);


        horizontalLayout->addLayout(verticalLayout);

        verticalSlider_2 = new QSlider(centralWidget);
        verticalSlider_2->setObjectName(QStringLiteral("verticalSlider_2"));
        verticalSlider_2->setMaximum(250);
        verticalSlider_2->setValue(75);
        verticalSlider_2->setOrientation(Qt::Vertical);

        horizontalLayout->addWidget(verticalSlider_2);


        gridLayout->addLayout(horizontalLayout, 0, 0, 1, 1);

        MainWindow->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(MainWindow);
        menuBar->setObjectName(QStringLiteral("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 821, 20));
        menuMap = new QMenu(menuBar);
        menuMap->setObjectName(QStringLiteral("menuMap"));
        MainWindow->setMenuBar(menuBar);

        menuBar->addAction(menuMap->menuAction());
        menuMap->addAction(actionLoad);
        menuMap->addAction(actionLoad_Floor_Plan);
        menuMap->addAction(actionExport_To_Blender);

        retranslateUi(MainWindow);

        QMetaObject::connectSlotsByName(MainWindow);
    } // setupUi

    void retranslateUi(QMainWindow *MainWindow)
    {
        MainWindow->setWindowTitle(QApplication::translate("MainWindow", "Blendamed", 0));
        actionLoad->setText(QApplication::translate("MainWindow", "Load Duke Nukem 3D Map", 0));
        actionExport_To_Blender->setText(QApplication::translate("MainWindow", "Export To Blender", 0));
        actionLoad_Floor_Plan->setText(QApplication::translate("MainWindow", "Load Floor-Plan", 0));
        menuMap->setTitle(QApplication::translate("MainWindow", "File", 0));
    } // retranslateUi

};

namespace Ui {
    class MainWindow: public Ui_MainWindow {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H
